I luckily received the chance to have a hands on preview with the Nintendo 3DS at a showcasing recently.
I luckily received the chance to have a hands on preview with the Nintendo 3DS at a showcasing recently.
This week Matt and Lucas are joined by a ‘Very Special Guest’ the community manager at GamerTag Radio, Mr. David2Sly. David joins us to add his 2 cents to a few topics that were very hot items in Australia this last week; namely the banning of Mortal Kombat and the 18+ debacle. We start the show by breezing through the ‘What we are playing’ segment and then hit the news: the Fruit Ninja update, Gears of War 3 Beta details and the Unreal Developers Kit being almost given away. Read more…
Here at Drop Bear Gaming we are very keen to build up our community so Lucas and I have been mulling over some ideas for getting more involvement from our listeners and readers. This morning I had a great idea and I want to see how many people would be interested in getting on board with it: running an AFL tipping competition for the 2011 season, free for anyone to join in. Read more…
While lead programmer Ben Britten is over in San Francisco for the GDC, Melbourne-based developer Tin Man Games’ founder Neil Rennison yesterday announced the launch of the fifth title in their epic Gamebook Adventure series called Catacombs of the Undercity. The new book is set to return the player to Orlandes City, the setting of the first book, however this time you will be exploring its dark underworld. Read more…
Melbourne-based Firemint and Brisbane-based Halfbrick Studios have come out swinging at this year’s Game Developer Conference in San Francisco, with both companies announcing a new game. As two of Australia’s most successful game development companies they have collectively sold millions upon millions of copies of their games, and these new titles are sure to continue their success. Read more…
Here at Drop Bear Gaming we are based in Brisbane, and were recently affected by a devastating natural disaster in the form of extreme flooding, after which we put the call out for donations to help support the recovery. As you all have most likely heard or seen on the news, on the 22nd of February a 6.3-magnitude earthquake hit Christchurch, New Zealand. The extent of the damage is unfathomable, and the number of casualties has been overwhelming. Read more…
This week on the podcast we are joined by Tim Saitta from Game Taco. We discuss the top Xbox 360 Live games of 2010, the Aussie Game Dev head count, Dead Island trailer, Fruit Ninja selling over 6 million copies, and much more! Read more…
Over 150 billion fruit have met the blade in only 10 months since Fruit Ninja was released in April last year. Halfbrick Studios have announced that in those 10 months over 6 million paid copies of Fruit Ninja have been sold on the App Store. With numbers like those Goulburn Valley will need to stop canning. Read more…
On my recent trip to the local games retailer I was bailed up in the corner and handed my $10 deposit for a Mortal Kombat pre-order. The game has not passed the first round of classification and the Australian Classification Board has advised stores to remove all displays and signs for release until further notice. Read more…
Our great friends over at Tin Man Games have hooked us up with some promo codes for Gamebook Adventures 2 & 4 for a few of our lucky readers. If you are interested in getting your hands on one of them read on! Read more…
Started in January 2011 by brothers Lucas and Matt, Drop Bear Gaming has been operating for over 7 years offering a fresh and relaxed perspective on the video game industry. The website is a passion project more than anything and it is our distinct pleasure to continue bringing entertainment to our listeners and viewers.
The guys release a podcast episode every two to three weeks and over the years they have welcomed guests from developers, publishers, and other gaming outlets onto the show.
Disclaimer: From time to time Drop Bear Gaming receives copies of games for review in either physical or digital format from publishers or their associated PR companies. All reviews are based on the merits of each game on their own. Whether or not we were supplied the copy is not taken into account when compiling our reviews.