Displaying All Posts Tagged With: Australian developer
The second annual EB Expo came and went over the weekend just past and it most definitely lived up to EB Games’ hype about being bigger and better than the inaugural show last year. With attendance counting in the thousands higher than last year and the duration increased to three days instead of just two it was definitely a lot busier, and the atmosphere from the punters had the venue buzzing with excitement throughout the entire event.
Today is New Years Eve, a time for reflection on the past year and a time to start setting goals for 2012. We launched Drop Bear Gaming officially on January 1st this year so I thought this would be a perfect chance to sum up the highlights of 2011 for DBG and gaming in general. A lot happened this year in gaming as well as some major milestones for us as a site so join me as I reflect on the last 12 months.
After hearing all the hype about this highly anticipated new iPhone game from Halfbrick which we all know for its largely successful game Fruit Ninja, I decided to purchase Jetpack Joyride and see what all the fuss is about. I admit that I was pleasantly surprised.
Little Space Heroes is an Aussie made virtual world, currently in development by Bubble Gum Interactive. With the Beta fast approaching you or your kids can be the first in the world to sign up and play the game. To get involved with the beta read on.
Aussie developers Firemint announced their latest project back in March at the Game Developer’s Conference in San Francisco. At the time the new game was being shown off with the name Agent Squeek, however since then they have given it a new name and it’s nearly ready for launch.
While lead programmer Ben Britten is over in San Francisco for the GDC, Melbourne-based developer Tin Man Games’ founder Neil Rennison yesterday announced the launch of the fifth title in their epic Gamebook Adventure series called Catacombs of the Undercity. The new book is set to return the player to Orlandes City, the setting of the first book, however this time you will be exploring its dark underworld.
Melbourne-based Firemint and Brisbane-based Halfbrick Studios have come out swinging at this year’s Game Developer Conference in San Francisco, with both companies announcing a new game. As two of Australia’s most successful game development companies they have collectively sold millions upon millions of copies of their games, and these new titles are sure to continue their success.
Over 150 billion fruit have met the blade in only 10 months since Fruit Ninja was released in April last year. Halfbrick Studios have announced that in those 10 months over 6 million paid copies of Fruit Ninja have been sold on the App Store. With numbers like those Goulburn Valley will need to stop canning.